The Wyrmwiggles are a long and storied line of stout halflings, dwarves...and a few humans and gnomes for spice. Just about every single one of them was, or is, a restauranteur. Good food and hospitality is the specialty of the Wyrmwiggle line, and something they take great pride in.
Felicity's no exception - as the eldest daughter of the newest branch of the family, she's been trained since she was little on the fine art of fine cuisine, drawing inspiration from the culinary history of every part of the family that she can. And she's very good. Good enough that she's been selected by the family matriarch to be the bearer of the coveted family heirloom, The Fork of Good Eatin', supposedly stolen by the matriarch's great grandmother from a giantess, after she cooked her way out of being eaten herself.
Usually, being the bearer of the Fork is plenty for a Wyrmwiggle scion. Most would kill to come anywhere near that position - but Felicity did not get where she is by setting her sights on a single goal alone.
The Wyrmwiggles are a storied line of restaurateurs, yes, but their bravery and ruthlessness only ever extended to the world of business. The lands beyond their home were nothing they had an interest in, preferring to let "the big'uns" risk their skins to bring back the boars, rare produce, and spices that make up the foundation of their empire that they can't produce themselves. But from the beginning, Felicity's eye on the scarred and grizzled traders extended beyond the familiar - she eavesdropped on their tales of adventure whenever she could, smiling and goading them on, pulling extra waitress shifts when adventurers came to town, and taking copious notes alongside their orders. All were on the same thing - the monsters these people took down.
Unlike her many relations, Felicity paid attention not only to the success stories of her line, but the failures - and all failed for the same reason. Their food was good, but in large cities, halfling-owned inns and pubs were a dime a dozen. The Wyrmwiggles built their empire in the backwaters, raising the bar for fine cuisine everywhere the larger eateries wouldn't touch. But in the cultural centers of their world, good just wasn't good enough. Uniqueness was how you made a name for yourself, and Felicity saw and recognized just how interesting all these adventurers were. If she could join their ranks just long enough to make a name for herself, that'd give her restaurant some staying power...and if she was gonna risk her skin for a dream, she wasn't going to do it through half-measures. None of those adventurers mentioned anything about the monsters they took out, beyond how big and scary they were and what fancy swordwork it took to win the day. But the boar, most fearsome animal she'd ever met, was also high on the list of most delicious. The big'uns were leaving opportunity on the table, just like her family was!
And so, with the matriarch's blessing (okay, she didn't ask, but the fork clearly meant it was given, right?), Felicity set out from her family's restaurant with her fork, her wits, her savings, and every herb and spice she could get her hands on, determined to use her family heirloom as the spearing tool it was made to be and learn for herself just what the realm's monsters could add to its culinary traditions.